1/13/2024 0 Comments Before your eyes game cat![]() ![]() I just absolutely adore everything about this game and cannot praise it enough. The love and care put into the development is readily apparent in every aspect from the visuals to the writing to the voice acting to the music. Suffice it to say that this is an extremely unique experience not quite like anything I've played previously. I'd love to talk about the story and analyze the symbolism of different elements and allusions in the writing, but the story is so damn well written that I refuse to risk spoiling anything for folks who might go on to play it. You never see the whole world during any given scene the majority of the world stays obscured by an inky blackness that focuses in on the important elements of the scene, and the 3D art in the game mixes with this blackness in a way that evokes at least in me thoughts of impressionist and surrealist art with certain scenes towards the end reminding me almost of Dada. The art especially needs to get special mention. I don't know how experienced the cast was, but the voice acting doesn't have even the slightest hint of amateur talent the voice cast was either extremely experienced or poured in the hours of rehearsals needed to nail each and every part this perfectly. The writing is superb with a script and story that would fit in seamlessly with classic short stories. ![]() The motion capture for the boatman is excellent despite the game's being made by a nine person team. It's not just the aggregate whole that's superb, either each element of this game oozes with love, care, and talent. I've never played a game that moved me psychologically as much as Before Your Eyes did without being straight up trauma porn like Doki Doki Literature Club. All in the span of 80 minutes, I smiled, laughed, grew angry, felt anxious, and cried real tears of sorrow. When most games look to make their games longer to cram in more "value," GoodbyeWorld sought to make a game that left an impression on the player, not just take up their time, and I can't think of a game that's ever done this quite this well or succinctly. This game exemplifies the phrase "quality over quantity," though. That Steam review was right about the length my playthrough took me less than 90 minutes. The narrative is told as a frame story - think Heart of Darkness if you've ever read that - where Benjamin's soul has been fished up by a boatman who is going to plead his case to the Gatekeeper to allow his soul into her heavenly city. The game follows the life of Benjamin Brynn from early childhood through to the end of his life. You have a very limited amount of camera movement with the mouse, and you blink to interact with objects and progress to the next scene (there's not movement in a traditional 3D space). It's controlled primarily with your webcam to track your blinks the only input from your mouse is to move a cursor, and the keyboard isn't used at all. Before Your Eyes is one of the most unique games I think I've ever played. For the record, the dick from the Steam review apologized and repurchased the game after the Internet Inquisition got its hooks into him. I've never heard of this game, but that's a dick move, so I bought it to support the developer." Never one to miss a good pro-game dev bandwagon, I decided to go drop $10 on the game, too. ![]() A TON of people were like "Wow, screw that guy. Before your eyes is an indie PC game that I'd never even heard of before I saw a retweet from the developer talking about a Steam review from Before your eyes is an indie PC game that I'd never even heard of before I saw a retweet from the developer talking about a Steam review from a guy who played the game, loved the game, and then refunded the game because it was short. ![]()
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